Possess high degree of technical skill and expertise in digital and fine art mediums. Proven ability to produce creative, top-quality artwork. Proficient in a large array of professional digital art software. Utilize latest tools and techniques to solve creative issues for digital design, 3D asset creation, concepts and prototype development.
Built prototypes and created art assets tasked by the team. Projects were completed through idea exploration and experimentation. Issues were resolved through research and collaboration. Efforts assured team to meet project deadlines.
• Followed 3D Modeling pipeline; Modeling with Maya, Texturing within Substance Painter, and packaging for Unity.
• Contributed for the Game Development team with deep understanding in asset creation for Video Games.
Rapidly developed concepts and general art directed by the team. 2D Assets were built alongside team critique and feedback until revised, refined and game-ready. This asset pipeline merited equal thought among the team so each asset would fit in perfectly with the feel and direction of the game.